Systems/Viz Engine-01/

Processing

VIZ-ENGINE-01

HealthySimulated
VizrtProduction GalleryWindows Server11 sec ago
Topology
Defined Signals25
Simulated20
Not Collected5
Recent Events4
Upstream Systems2
Downstream Systems1
Simulated values are not live telemetry. Not collected signals require SEYDRA Edge, an agent, SNMP, syslog, an API, or a vendor integration before SEYDRA can report customer data.
Needs collector
Host
2 groups · 5 not collected
Visible
Application
1 groups · 0 not collected
Visible
Media
1 groups · 0 not collected
Visible
Network
0 groups · 0 not collected
Visible
Storage
0 groups · 0 not collected

Monitoring Details

Host, application, media, network, and storage context separated so engineers can see where a problem lives.

3 monitored groups
Host Layer

OS, hardware, services, disk, CPU, memory

2 groups
Windows Server Host

Operating system, hardware resource, disk, and Event Viewer style signals.

Simulated
OS
Simulated
Windows Server 2022
Host state
Simulated
Reachable
CPU
Simulated
38%
Memory
Simulated
27.1 / 64 GB
C: drive free
Simulated
118 GB
D: media cache free
Simulated
420 GB
NIC
Simulated
10 GbE linked
Windows updates
Simulated
Pending reboot: no
Required Windows / Viz Collectors

Windows host metrics and Viz application logs require separate compatible collectors.

Not collected
Windows Event Viewer
Not collected
Collector not configured
Task Manager-style CPU / memory / disk counters
Not collected
Collector not configured
Windows service and process state
Not collected
Collector not configured
Viz Engine application log tail
Not collected
Collector not configured
GPU driver event stream
Not collected
Collector not configured
Application Layer

Vendor software, processes, render/encode state

1 groups
Viz Engine Application

Renderer, scene, GPU, plugin, and media cache signals from the graphics application layer.

Simulated
Renderer service
Simulated
Running
Loaded scene
Simulated
Lower thirds
GPU utilization
Simulated
44%
GPU memory
Simulated
6.2 / 16 GB
Frame render
Simulated
50 fps
Dropped frames
Simulated
0
Media cache
Simulated
73% warm
Last template load
Simulated
09:45:04
Media Layer

Signal, format, frames, audio, essence path

1 groups
Media And Network Interfaces

Signal, key/fill, asset, and downstream program overlay paths.

Simulated
Fill input
Simulated
SDI-RTR-01 locked
Key input
Simulated
SDI-RTR-01 locked
Asset source
Simulated
GV-STORE-01
Program overlay
Simulated
ENC-01 receiving

System Information

What kind of machine or service this system runs on, and how SEYDRA knows.

Simulated
System PlatformWindows Server
Information SourceSimulated inventory plus simulated Windows counters
ManufacturerHP / Dell class server
Form factorRackmount GPU workstation/server
OSWindows Server 2022
CPUIntel Xeon class CPU
In production this must be verified through asset inventory plus Windows agent, WMI/WinRM, or Windows Event Forwarding.

Recent Events

Grouped by where the signal came from, so host problems and application problems do not blur together.
Application
Viz Engine
info
Graphics renderer loaded lower-third scene package from GV-STORE-01.
09:45:04 · VIZ-ENGINE-01
Viz Engine
info
Viz Engine render loop stable at 50 fps with no dropped frames.
09:45:09 · VIZ-ENGINE-01
Host / Windows
Windows Event Viewer
info
Windows Event Viewer: Display driver reported normal GPU scheduler recovery.
09:44:48 · VIZ-WIN-01
Windows Performance
info
Windows performance counters sampled CPU 38%, memory 42%, C: free 118 GB.
09:44:57 · VIZ-WIN-01

Related Incidents

Viz Engine render service under observation
info
First issue detected: Viz Engine application layer, not Windows host or internet connectivity.
7 min ago · resolved

Not Collected

These signals remain unavailable until a compatible collector is configured and reporting.

Required Windows / Viz Collectors
Not collected
Windows Event ViewerCollector not configured
Task Manager-style CPU / memory / disk countersCollector not configured
Windows service and process stateCollector not configured
Viz Engine application log tailCollector not configured
GPU driver event streamCollector not configured